######## ## ## ## ### ## ## ## ######## ###### ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ######## ## ## ## ## ## ## ## ## ###### ###### ## ## ## ## ## ######### ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ######## ### ## ## ######## ####### ######## ######❖ You're entering RLVALUE.NET || 「マーケット」へようこそ
Skin values, rarity exchange rates & a trade calculator. Check before you trade.
Every skin has a value. To see how many of one skin it takes to get another, just
divide the one you want by the one you're paying with. Example: Glass is 700, Jetstream is 75 →
700 ÷ 75 = 9.3, so about 10 Jetstreams for a Glass.
The table below does that with the average of each rarity. Averages are a starting point —
the actual skin matters a lot (Inheritor and Kugelblitz are both Classified but ~2.7× apart).
Each banner is a separate crate with 10 skins. Expected value (EV) is what one roll is worth on average: multiply each skin's value by its drop chance and add them up. It tells you which banner gives the most value per roll — and why rolling is mostly a loss compared to just trading for what you want.
Signals come straight from the trend and demand tags on the archives® list, so they're only as fresh as the list. Check recent trades in Discord before a big move.